COURSE INTRODUCTION AND APPLICATION INFORMATION


Course Name
Introduction to Software Engineering
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
SE 105
Fall/Spring
3
0
3
3
Prerequisites
None
Course Language
English
Course Type
Service Course
Course Level
First Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course
Course Coordinator
Course Lecturer(s) -
Assistant(s) -
Course Objectives The objective of this course is to provide students a common understanding of software engineering principles. It is organized so as to, first, provide a general introduction to software development and identify the important phases of any software project. Then, each of the phases is examined in detail, in order to give the student a picture of the current state of software development.
Learning Outcomes The students who succeeded in this course;
  • Be able to explain engineering, software, computer and system engineering
  • Be able to define software processes
  • Be able to gather the software requirements
  • Be able to design using UML
  • Be able to explain the software verification and validation
Course Description The course provides the fundamental concepts of software engineering discipline and to provide insight into abstraction, problem solving and systematic view.
Related Sustainable Development Goals

 



Course Category

Core Courses
X
Major Area Courses
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Required Materials
1 Introduction Textbook, (ch.1)
2 Engineering, System and Software Engineering Textbook, (ch.1)
3 Software processes Textbook, (ch.2)
4 Agile software development Textbook, (ch.3)
5 Requirements engineering Textbook, (ch.4)
6 Requirements engineering Textbook, (ch.4)
7 Midterm Exam I
8 System modelling Textbook, (ch.5)
9 System modelling Textbook, (ch.5)
10 Architectural design Textbook, (ch.6)
11 Design and implementation Textbook, (ch.7)
12 Software testing Textbook, (ch.8)
13 Software evolution Textbook, (ch.9)
14 Software Project Management Textbook, (ch.22)
15 Review of the Semester
16 Final exam
Course Notes/Textbooks Sommerville, Software Engineering, 10e, Pearson, 2016.
Suggested Readings/Materials * Pressman, Software Engineering: A Practitioner's Approach, 7e, McGrawHill, 2010. * SWEBOK, Guide to the Software Engineering Body of Knowledge: 2004, IEEE. * Fowler, UML Distilled: A Brief Guide to the Standard Object Modeling Language, 3/e, AddisonWesley, 2004. * Larman, Applying UML and Patterns: An Introduction to ObjectOriented Analysis and Design and Iterative Development, 3/e, Pearson, 2005. * C. Sidney Burrus, What is Engineering?, http://cnx.org/content/m13680/latest/Understanding the Engineering Problem Solving Process, http://www.asme.org/ Education /PreCollege/TeacherResources/StudentReading22.cfm * Richard H.Thayer, Software System Engineering: A Tutorial, April 2002. * F.P. Brooks, Jr , No Silver Bullet: Essence and Accidents of Software Engineering,  Proceedings of the IFIP Tenth World Computing Conference: 10691076, 1986. * European Software Strategy, www.nessieurope.eu, June 2008.

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
Project
Seminar / Workshop
Oral Exam
Midterm
2
60
Final Exam
1
40
Total

Weighting of Semester Activities on the Final Grade
2
60
Weighting of End-of-Semester Activities on the Final Grade
1
40
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Course Hours
(Including exam week: 16 x total hours)
16
3
48
Laboratory / Application Hours
(Including exam week: 16 x total hours)
16
Study Hours Out of Class
0
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
Project
Seminar / Workshop
Oral Exam
Midterms
2
13
Final Exams
1
20
    Total
94

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To have adequate knowledge in Mathematics, Science, Computer Science and Software Engineering; to be able to use theoretical and applied information in these areas on complex engineering problems.

X
2

To be able to identify, define, formulate, and solve complex Software Engineering problems; to be able to select and apply proper analysis and modeling methods for this purpose.

X
3

To be able to design, implement, verify, validate, document, measure and maintain a complex software system, process, or product under realistic constraints and conditions, in such a way as to meet the requirements; ability to apply modern methods for this purpose.

X
4

To be able to devise, select, and use modern techniques and tools needed for analysis and solution of complex problems in software engineering applications; to be able to use information technologies effectively.

X
5

To be able to design and conduct experiments, gather data, analyze and interpret results for investigating complex Software Engineering problems.

X
6

To be able to work effectively in Software Engineering disciplinary and multi-disciplinary teams; to be able to work individually.

X
7

To be able to communicate effectively in Turkish, both orally and in writing; to be able to author and comprehend written reports, to be able to prepare design and implementation reports, to be able to present effectively, to be able to give and receive clear and comprehensible instructions.

8

To have knowledge about global and social impact of engineering practices and software applications on health, environment, and safety; to have knowledge about contemporary issues as they pertain to engineering; to be aware of the legal ramifications of Engineering and Software Engineering solutions.

X
9

To be aware of ethical behavior, professional and ethical responsibility; to have knowledge about standards utilized in engineering applications.

X
10

To have knowledge about industrial practices such as project management, risk management, and change management; to have awareness of entrepreneurship and innovation; to have knowledge about sustainable development.

X
11

To be able to collect data in the area of Software Engineering, and to be able to communicate with colleagues in a foreign language. ("European Language Portfolio Global Scale", Level B1)

X
12

To be able to speak a second foreign language at a medium level of fluency efficiently.

13

To recognize the need for lifelong learning; to be able to access information, to be able to stay current with developments in science and technology; to be able to relate the knowledge accumulated throughout the human history to Software Engineering.

X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest