Course Name | Basic Graphic Design |
Code | Semester | Theory (hour/week) | Application/Lab (hour/week) | Local Credits | ECTS |
---|---|---|---|---|---|
MGT 151 | Fall | 0 | 6 | 3 | 8 |
Prerequisites | None | |||||
Course Language | Turkish | |||||
Course Type | Required | |||||
Course Level | Short Cycle | |||||
Mode of Delivery | - | |||||
Teaching Methods and Techniques of the Course | ||||||
Course Coordinator | - | |||||
Course Lecturer(s) | ||||||
Assistant(s) | - |
Course Objectives | The aim of the course, history of graphic design, about theoretical and practical. Graphic design products from scratch in vector and pixel-based program, design and printing process applications up to date, and technological knowledge in the industry to pass by. |
Learning Outcomes | The students who succeeded in this course;
|
Course Description | This course is designed for graphic design products of the basic steps of the process, the current device processing involves using methods and practical. In the course of their project work and practical knowledge of students in the laboratory through the creation of software, are the concrete outcomes of the course. |
Related Sustainable Development Goals | |
| Core Courses | X |
Major Area Courses | ||
Supportive Courses | ||
Media and Managment Skills Courses | ||
Transferable Skill Courses |
Week | Subjects | Required Materials |
1 | Introduction to Course / Graphic Design and Occupation | |
2 | The Principles and Elements of Graphic Design / Visualisation of the principles of design/ Design and printing colours | Grafik Tasarımın Temelleri Yazar: Paul Harris , Gavin Ambrose Bölüm:1 |
3 | Introduction to Adobe Illustrator: application/Application continue | Uygulama - ILLUSTRATOR CS6 & CC Yavuz GÜMÜŞTEPE Bölüm:1 |
4 | Introduction to Adobe Illustrator aplication Submission / Introduction to Project Corporate Identity / Research Process | Uygulama - ILLUSTRATOR CS6 & CC Yavuz GÜMÜŞTEPE Bölüm:2 |
5 | Project 1 Logo Design (Sketch) / Project 1 Application Process | uygulama Grafik Tasarımın Temelleri Yazar: Paul Harris , Gavin Ambrose Bölüm:2 |
6 | Project 1 Business Card Sketch / Project 1 Application Process | Inclass exam |
7 | Letterhead, envelope and folder design Project 1 Submission)/ Introduction to Photoshop/ application 2 | Uygulama - Photoshop CC Yazar: M. Hikmet Aydıngüler Bölüm:1 |
8 | Adobe PS, Introduction and small application | Uygulama - Photoshop CC Yazar: M. Hikmet Aydıngüler Bölüm:2 |
9 | Adobe PS, deadline for small application / Project 2 research and sketching | Uygulama - Photoshop CC Yazar: M. Hikmet Aydıngüler Bölüm:3 |
10 | Project 2 progress | Application, homework |
11 | deadline for Project 2 | Application |
12 | Final project, PS+Illustrator | Uygulama - Uygulama - Photoshop CC Yazar: M. Hikmet Aydıngüler Bölüm:4 |
13 | Final project, PS+Illustrator | Uygulama - Uygulama - Photoshop CC Yazar: M. Hikmet Aydıngüler Bölüm:5 |
14 | Final project, PS+Illustrator | Uygulama - Uygulama - Photoshop CC Yazar: M. Hikmet Aydıngüler Bölüm:4Uygulama - Uygulama - Photoshop CC Yazar: M. Hikmet Aydıngüler Bölüm:6 |
15 | Final Exam | |
16 | Evaluation |
Course Notes/Textbooks | İletişim ve Grafik Tasarım Grafik Tasarımın Temelleri |
Suggested Readings/Materials | Photoshop CC
ILLUSTRATOR CS6 & CC |
Semester Activities | Number | Weighting |
Participation | 1 | 10 |
Laboratory / Application | 2 | 10 |
Field Work | ||
Quizzes / Studio Critiques | ||
Portfolio | ||
Homework / Assignments | 1 | 10 |
Presentation / Jury | ||
Project | 1 | 20 |
Seminar / Workshop | ||
Oral Exam | 1 | 5 |
Midterm | 1 | 20 |
Final Exam | 1 | 25 |
Total |
Weighting of Semester Activities on the Final Grade | 8 | 75 |
Weighting of End-of-Semester Activities on the Final Grade | 1 | 25 |
Total |
Semester Activities | Number | Duration (Hours) | Workload |
---|---|---|---|
Course Hours (Including exam week: 16 x total hours) | 16 | 0 | |
Laboratory / Application Hours (Including exam week: 16 x total hours) | 16 | 6 | |
Study Hours Out of Class | 5 | 3 | 15 |
Field Work | |||
Quizzes / Studio Critiques | |||
Portfolio | |||
Homework / Assignments | 1 | 3 | |
Presentation / Jury | |||
Project | 1 | ||
Seminar / Workshop | |||
Oral Exam | 1 | ||
Midterms | 1 | 5 | |
Final Exams | 1 | 5 | |
Total | 124 |
# | Program Competencies/Outcomes | * Contribution Level | ||||
1 | 2 | 3 | 4 | 5 | ||
1 | To know problem solving in the field of graphic design, to have an analytical and holistic view | X | ||||
2 | To constantly renew and improve the knowledge and skills which gained in the field of graphic design. To have the principle of lifelong learning. | X | ||||
3 | To improve the design skills by analyzing national and international studies and produced design products. To apply these inferences in their own designs. | X | ||||
4 | Taking responsibility as an individual and as a team member. To work effectively and efficiently in accordance with open minded and collective work. | X | ||||
5 | To have design awareness and responsibility in their own field. To pass this awareness to all common stakeholders. | X | ||||
6 | To have a good knowledge of technology in their profession. To try to continuously increase this competence. | X | ||||
7 | As an individual who has been professionally trained in design and art, to have the desire to raise awareness in these matters and to enlighten his/her environment. | X | ||||
8 | To be conscious of the contribution of his/her work make to the nation. To reflect the feeling of social belonging to his/her work. | X | ||||
9 | To become a creative and productive artist/designer candidate. | X |
*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest