Course Name | User Interface Design |
Code | Semester | Theory (hour/week) | Application/Lab (hour/week) | Local Credits | ECTS |
---|---|---|---|---|---|
MGT 108 | Spring | 1 | 2 | 2 | 4 |
Prerequisites | None | |||||
Course Language | Turkish | |||||
Course Type | Required | |||||
Course Level | Short Cycle | |||||
Mode of Delivery | - | |||||
Teaching Methods and Techniques of the Course | ||||||
Course Coordinator | - | |||||
Course Lecturer(s) | ||||||
Assistant(s) | - |
Course Objectives | The course aims to students, web and mobile environments for web pages and interface design of applications of theoretical and practical knowledge to transfer. |
Learning Outcomes | The students who succeeded in this course;
|
Course Description | This course will learn the current principles and theories for mobile devices, the web page for the relevant devices and their interface graphics and visualization of mobile applications is a successful learning as applied to construction methods. |
Related Sustainable Development Goals | |
| Core Courses | X |
Major Area Courses | ||
Supportive Courses | ||
Media and Managment Skills Courses | ||
Transferable Skill Courses |
Week | Subjects | Required Materials |
1 | Entrance. The course workload and information on evaluation criteria. | |
2 | Introduction to User Interface Design | İnteraktif Media Tasarımında Temel Adımlar Oğuzhan Özcan Chapter:1 |
3 | Introduction to Photoshop Interface Object Design Tools | İnteraktif Media Tasarımında Temel Adımlar Oğuzhan Özcan Chapter:2 |
4 | Investigation of Responsive User Interface (HW1 %10) | |
5 | Web Page Design | İnteraktif Media Tasarımında Temel Adımlar Oğuzhan Özcan Chapter:3 |
6 | Midterm (%30) Project | |
7 | Outlines, Principles and Theories | İnteraktif Media Tasarımında Temel Adımlar Oğuzhan Özcan Chapter:4 |
8 | Visualization in Design Approaches | İnteraktif Media Tasarımında Temel Adımlar Oğuzhan Özcan Chapter:5 |
9 | Mobile Devices and Users Approach | İnteraktif Media Tasarımında Temel Adımlar Oğuzhan Özcan Chapter:6 |
10 | Mobile Devices and Users Approach | İnteraktif Media Tasarımında Temel Adımlar Oğuzhan Özcan Chapter:7 |
11 | Icon Design with Adobe Illustrator (HW2 %10) | |
12 | Investigation of Interface Design Ideas | İnteraktif Media Tasarımında Temel Adımlar Oğuzhan Özcan Chapter:8 |
13 | Ideas Home Design with Adobe Illustrator | İnteraktif Media Tasarımında Temel Adımlar Oğuzhan Özcan Chapter:9 |
14 | (Final %40) Project | |
15 | Assessment this period | |
16 | Assessment this period |
Course Notes/Textbooks | Responsive Web Tasarımı ve Uygulamaları İnteraktif Media Tasarımında Temel Adımlar Oğuzhan Özcan ISBN: 9754584834 |
Suggested Readings/Materials |
Semester Activities | Number | Weighting |
Participation | 1 | 10 |
Laboratory / Application | 1 | 10 |
Field Work | ||
Quizzes / Studio Critiques | ||
Portfolio | ||
Homework / Assignments | 1 | 10 |
Presentation / Jury | ||
Project | 3 | 70 |
Seminar / Workshop | ||
Oral Exam | ||
Midterm | ||
Final Exam | - | - |
Total |
Weighting of Semester Activities on the Final Grade | 5 | 60 |
Weighting of End-of-Semester Activities on the Final Grade | 1 | 40 |
Total |
Semester Activities | Number | Duration (Hours) | Workload |
---|---|---|---|
Course Hours (Including exam week: 16 x total hours) | 16 | 1 | 16 |
Laboratory / Application Hours (Including exam week: 16 x total hours) | 16 | 2 | |
Study Hours Out of Class | 16 | 1 | 16 |
Field Work | |||
Quizzes / Studio Critiques | |||
Portfolio | |||
Homework / Assignments | 1 | 5 | |
Presentation / Jury | |||
Project | 3 | 3 | |
Seminar / Workshop | |||
Oral Exam | |||
Midterms | |||
Final Exams | - | ||
Total | 78 |
# | Program Competencies/Outcomes | * Contribution Level | ||||
1 | 2 | 3 | 4 | 5 | ||
1 | To know problem solving in the field of graphic design, to have an analytical and holistic view | X | ||||
2 | To constantly renew and improve the knowledge and skills which gained in the field of graphic design. To have the principle of lifelong learning. | X | ||||
3 | To improve the design skills by analyzing national and international studies and produced design products. To apply these inferences in their own designs. | X | ||||
4 | Taking responsibility as an individual and as a team member. To work effectively and efficiently in accordance with open minded and collective work. | |||||
5 | To have design awareness and responsibility in their own field. To pass this awareness to all common stakeholders. | X | ||||
6 | To have a good knowledge of technology in their profession. To try to continuously increase this competence. | X | ||||
7 | As an individual who has been professionally trained in design and art, to have the desire to raise awareness in these matters and to enlighten his/her environment. | |||||
8 | To be conscious of the contribution of his/her work make to the nation. To reflect the feeling of social belonging to his/her work. | X | ||||
9 | To become a creative and productive artist/designer candidate. | X |
*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest