Course Name | Research Methods for Media Studies and Production |
Code | Semester | Theory (hour/week) | Application/Lab (hour/week) | Local Credits | ECTS |
---|---|---|---|---|---|
CDM 401 | Fall | 3 | 0 | 3 | 4 |
Prerequisites | None | |||||
Course Language | English | |||||
Course Type | Required | |||||
Course Level | First Cycle | |||||
Mode of Delivery | face to face | |||||
Teaching Methods and Techniques of the Course | DiscussionCase StudyQ&ACritical feedbackField trip / ObservationLecture / Presentation | |||||
Course Coordinator | - | |||||
Course Lecturer(s) | ||||||
Assistant(s) | - |
Course Objectives | This course will introduce students to the research methods and practices for producing research based creative content and for analyzing media audiences. |
Learning Outcomes | The students who succeeded in this course;
|
Course Description | Creative media production, whether in the form of documentary or fiction, require rigorous research processes in various forms. Through the course of the semester, using a workshop model, students will apply research methods used in media production to their own project ideas. Methods will include ethnographic research, interviews and focus groups, archival research, narrative analysis and survey. |
Related Sustainable Development Goals |
| Core Courses | |
Major Area Courses | X | |
Supportive Courses | ||
Media and Managment Skills Courses | ||
Transferable Skill Courses |
Week | Subjects | Required Materials |
1 | Introduction to the course | |
2 | Media Production and Research Methods - An Overview | John Creswell, Research Design: Qualitative, Quantitative, and Mixed Methods Approaches, Part 1.1 |
3 | Quantitative and Qualitative Research Techniques Assignment 1 (Research Based Media Project Analysis) | Earl R. Babbie - The Practice of Social Research. chp. 5-6-7 |
4 | Qualitative Methodologies | Earl R. Babbie - The Practice of Social Research. chp. 10 |
5 | Discourse Analysis | Teun Van Dijk, 1993. "Principles of Critical Discourse Analysis” Discourse and Society. Volume: 4 issue: 2, 249-283 — Rosalind Gill, "Discourse Analysis: Practical Implementation". In Richardson, J. Handbook of Qualitative Research. BPS Books, 1996, |
6 | Literature Search and Research Design | John Creswell, Research Design: Qualitative, Quantitative, and Mixed Methods Approaches, Part 1.2, Part 2 — Blaxter, Hughes,and Tight, How to Research, chp. 4, Open University Press, 2010, 4th ed, 99-133. |
7 | Presentation of Project Proposals | John Creswell, Research Design: Qualitative, Quantitative, and Mixed Methods Approaches, Part 1.4 |
8 | Ethnographic Research | John Creswell, Research Design: Qualitative, Quantitative, and Mixed Methods Approaches, Part 2.9 — Clifford Geertz, The Interpretation of Cultures, “Chp. 1: Thick Description: Toward an Interpretive Theory of Culture”, “Chp. 15: Deep Play: Notes on the Balinese Cockfight” |
9 | Interview Techniques | |
10 | Participant Observation Assignment 2 ( In-Depth Interview) | James Spradley, Participant Observation, Holt, Rinehart and Winston, 1980, (Part II, p. 37-159) |
11 | Archival Research | Sheila Curran Bernard and Kenn Rabin, Archival Storytelling: A Filmmaker's Guide to Finding, Using, and Licensing Third-Party Visuals and Music. |
12 | Field Work - Archival Research Findings | |
13 | Field Work - Interim Report | |
14 | Audience Research and Media Outreach | Beth Kanter, Allison H. Fine, The networked nonprofit: connecting with social media to drive change |
15 | Field Work - Data Collection and Analysis | |
16 | Final Project Presentations and discussions |
Course Notes/Textbooks |
Earl R. Babbie - The Practice of Social Research. Wadsworth Publishing, 12th Edition, 2009. |
Suggested Readings/Materials |
Semester Activities | Number | Weighting |
Participation | 1 | 15 |
Laboratory / Application | ||
Field Work | 1 | 15 |
Quizzes / Studio Critiques | ||
Portfolio | ||
Homework / Assignments | 1 | 10 |
Presentation / Jury | 1 | 20 |
Project | 1 | 40 |
Seminar / Workshop | ||
Oral Exam | ||
Midterm | ||
Final Exam | ||
Total |
Weighting of Semester Activities on the Final Grade | 4 | 60 |
Weighting of End-of-Semester Activities on the Final Grade | 1 | 40 |
Total |
Semester Activities | Number | Duration (Hours) | Workload |
---|---|---|---|
Course Hours (Including exam week: 16 x total hours) | 16 | 3 | 48 |
Laboratory / Application Hours (Including exam week: 16 x total hours) | 16 | ||
Study Hours Out of Class | 10 | 3 | 30 |
Field Work | 1 | 12 | |
Quizzes / Studio Critiques | |||
Portfolio | |||
Homework / Assignments | 2 | 5 | |
Presentation / Jury | 1 | 10 | |
Project | 1 | 10 | |
Seminar / Workshop | |||
Oral Exam | |||
Midterms | |||
Final Exams | |||
Total | 120 |
# | Program Competencies/Outcomes | * Contribution Level | ||||
1 | 2 | 3 | 4 | 5 | ||
1 | To be able to have fundamental knowledge about narrative forms in cinema, digital and interactive media, and the foundational concepts relevant to these forms. | |||||
2 | To be able to create narratives based on creative and critical thinking skills, by using the forms and tools of expression specific to cinema and digital media arts. | X | ||||
3 | To be able to use the technical equipment and software required for becoming a specialist/expert in cinema and digital media. | |||||
4 | To be able to perform skills such as scriptwriting, production planning, use of the camera, sound recording, lighting and editing, at the basic level necessary for pre-production, production and post-production phases of an audio-visual work; and to perform at least one of them at an advanced level. | |||||
5 | To be able to discuss how meaning is made in cinema and digital media; how economy, politics and culture affect regimes of representation; and how processes of production, consumption, distribution and meaning-making shape narratives. | X | ||||
6 | To be able to perform the special technical and aesthetic skills at the basic level necessary to create digital media narratives in the fields of interactive film, video installation, experimental cinema and virtual reality. | |||||
7 | To be able to critically analyze a film or digital media artwork from technical, intellectual and artistic perspectives. | |||||
8 | To be able to participate in the production of a film or digital media artwork as a member or leader of a team, following the principles of work safety and norms of ethical behavior. | X | ||||
9 | To be able to stay informed about global scientific, social, economic, cultural, political, institutional and industrial developments. | X | ||||
10 | To be able to develop solutions to legal, scientific and professional problems surrounding the field of cinema and digital media. | X | ||||
11 | To be able to use a foreign language to communicate with colleagues and collect data in the field of cinema and digital media. ("European Language Portfolio Global Scale", Level B1). | |||||
12 | To be able to use a second foreign language at the medium level. | |||||
13 | To be able to connect the knowledge accumulated throughout human history to the field of expertise. | X |
*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest