COURSE INTRODUCTION AND APPLICATION INFORMATION


Course Name
Creative Writing
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
CDM 203
Fall
2
2
3
5
Prerequisites
None
Course Language
English
Course Type
Required
Course Level
First Cycle
Mode of Delivery face to face
Teaching Methods and Techniques of the Course Discussion
Problem Solving
Case Study
Q&A
Critical feedback
Lecture / Presentation
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives This course aims to introduce students to the fundamentals of creative writing and storytelling.
Learning Outcomes The students who succeeded in this course;
  • will be able to creatively discuss narrative through writing.
  • will be able to express and narrate their emotions and ideas through writing.
  • will be equipped with intellectual resources and methods to produce dramatics works.
  • will be able to apply bsaic techniques of character and plot development.
  • will be able to discuss the structure of existing fictional works.
Course Description The course combines creative writing theories with methods of storytelling. Throughout the course, students will read, write, revise and develop stories. There will be 5 assignments and a project.
Related Sustainable Development Goals

 



Course Category

Core Courses
Major Area Courses
X
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Required Materials
1 Introduction to creative writing
2 Source of creativity 1st assignment draft
3 Why do we write? 1st assignment submission - 2nd assignment draft
4 Setting 2nd assignment draft evaluation
5 Time 2nd assignment submission - 3rd assignment draft
6 Plot 3rd assignment draft evaluation
7 Narrative voice - first person 3rd assignment submission - 4th assignment draft
8 Narrative voice - third person 4th assignment evaluation
9 Writing dialogue 4th assignment submission - 5th assignment draft
10 Punctuation and grammar 5th assignment draft evaluation
11 Literary genres 5th assignment submission
12 Aesthetics Work on final project
13 Creating atmosphere Work on final project
14 Terminology Final Project Submission
15 Review of the semester
16 Review of the semester
Course Notes/Textbooks

Gülsoy, Murat. Büyübozumu: Yaratıcı Yazarlık. İstanbul: Can Press, 2004.

Le. Guin, Ursula K. Steering the Craft: A Twenty-First-Century Guide to Sailing the Sea of Story, Boston, New York: Mariner Books, 2015.

May, Rollo. The Courage to Create. New York: W.W. Norton & Company, 1994.

Mosley, Walter. Elements of Fiction. New York: Grove Press, 2019.

Mosley, Walter. This year You Write Your Novel. New York: Hachette Book Group, 2007.

Suggested Readings/Materials

 

EVALUATION SYSTEM

Semester Activities Number Weighting
Participation
Laboratory / Application
Field Work
Quizzes / Studio Critiques
-
-
Portfolio
Homework / Assignments
5
50
Presentation / Jury
-
-
Project
1
50
Seminar / Workshop
Oral Exam
Midterm
Final Exam
Total

Weighting of Semester Activities on the Final Grade
6
100
Weighting of End-of-Semester Activities on the Final Grade
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Course Hours
(Including exam week: 16 x total hours)
16
4
64
Laboratory / Application Hours
(Including exam week: 16 x total hours)
16
Study Hours Out of Class
16
1
16
Field Work
Quizzes / Studio Critiques
-
Portfolio
Homework / Assignments
5
6
Presentation / Jury
-
-
Project
1
40
Seminar / Workshop
Oral Exam
Midterms
Final Exams
    Total
150

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to have fundamental knowledge about narrative forms in cinema, digital and interactive media, and the foundational concepts relevant to these forms.

X
2

To be able to create narratives based on creative and critical thinking skills, by using the forms and tools of expression specific to cinema and digital media arts.

X
3

To be able to use the technical equipment and software required for becoming a specialist/expert in cinema and digital media.

4

To be able to perform skills such as scriptwriting, production planning, use of the camera, sound recording, lighting and editing, at the basic level necessary for pre-production, production and post-production phases of an audio-visual work; and to perform at least one of them at an advanced level.

X
5

To be able to discuss how meaning is made in cinema and digital media; how economy, politics and culture affect regimes of representation; and how processes of production, consumption, distribution and meaning-making shape narratives.

X
6

To be able to perform the special technical and aesthetic skills at the basic level necessary to create digital media narratives in the fields of interactive film, video installation, experimental cinema and virtual reality.

7

To be able to critically analyze a film or digital media artwork from technical, intellectual and artistic perspectives.

X
8

To be able to participate in the production of a film or digital media artwork as a member or leader of a team, following the principles of work safety and norms of ethical behavior.

X
9

To be able to stay informed about global scientific, social, economic, cultural, political, institutional and industrial developments.

10

To be able to develop solutions to legal, scientific and professional problems surrounding the field of cinema and digital media.

11

To be able to use a foreign language to communicate with colleagues and collect data in the field of cinema and digital media. ("European Language Portfolio Global Scale", Level B1).

X
12

To be able to use a second foreign language at the medium level.

13

To be able to connect the knowledge accumulated throughout human history to the field of expertise.

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest