To see the course details (such as objectives, learning outcomes, content, assessment and ECTS workload), click the relevant Course Code given in the table below.
1. Year Fall Semester | ||||||
Code | Pre. | Course Name | Theory | Application/Laboratory | Local Credits | ECTS |
SE 115 | Introduction to Programming I | 2 | 2 | 3 | 6 | |
IUE 100 | Orientation and Career Planning | 1 | 0 | 1 | 2 | |
MATH 153 | Calculus I | 2 | 2 | 3 | 6 | |
ENG 101 | Academic Skills in English I | 2 | 2 | 3 | 3 | |
FENG 101 | Fundamentals of Engineering Culture | 2 | 0 | 2 | 4 | |
SFL 1013 | Second Foreign Languages I | 2 | 2 | 3 | 3 | |
PHYS 100 | General Physics I | 2 | 2 | 3 | 6 | |
Total | 30 |
1. Year Spring Semester | ||||||
Code | Pre. | Course Name | Theory | Application/Laboratory | Local Credits | ECTS |
SE 116 | Introduction to Programming II | 2 | 2 | 3 | 6 | |
SFL 1024 | Second Foreign Languages II | 2 | 2 | 3 | 4 | |
MATH 154 | Calculus II | 2 | 2 | 3 | 6 | |
ENG 102 | Academic Skills in English II | 2 | 2 | 3 | 4 | |
PHYS 102 | General Physics II | 2 | 2 | 3 | 6 | |
FENG 102 | Introduction to Engineering | 2 | 0 | 2 | 4 | |
Total | 30 |
2. Year Fall Semester | ||||||
Code | Pre. | Course Name | Theory | Application/Laboratory | Local Credits | ECTS |
CE 221 | Data Structures and Algorithms I | 3 | 2 | 4 | 7 | |
CE 215 | Discrete Mathematics for Computer Science | 3 | 0 | 3 | 6 | |
SFL 201 | Second Foreign Languages III | 2 | 2 | 3 | 4 | |
EEE 215 | Introduction to Electrical Circuits and Electronics for Computer Engineers | 3 | 2 | 4 | 7 | |
MATH 240 | Probability for Engineers | 3 | 0 | 3 | 6 | |
Total | 30 |
2. Year Spring Semester | ||||||
Code | Pre. | Course Name | Theory | Application/Laboratory | Local Credits | ECTS |
SFL 202 | Second Foreign Languages IV | 2 | 2 | 3 | 4 | |
CE 223 | Database Systems | 3 | 2 | 4 | 7 | |
CE 216 | Fundamental Topics in Programming | 2 | 2 | 3 | 6 | |
MATH 207 | Introduction to Differential Equations I | 2 | 2 | 3 | 5 | |
TURK 100 | Turkish | 4 | 0 | 4 | 4 | |
ENG 210 | Technical English for Engineers | 3 | 0 | 3 | 4 | |
Total | 30 |
3. Year Fall Semester | ||||||
Code | Pre. | Course Name | Theory | Application/Laboratory | Local Credits | ECTS |
EEE 242 | Digital Design | 2 | 2 | 3 | 5 | |
SE 302 | Principles of Software Engineering | 3 | 0 | 3 | 5 | |
CE 323 | Operating System Concepts | 3 | 2 | 4 | 7 | |
CE 315 | Automata Theory and Formal Languages | 3 | 2 | 4 | 7 | |
MATH 250 | Linear Algebra for Engineers | 3 | 0 | 3 | 6 | |
Total | 30 |
3. Year Spring Semester | ||||||
Code | Pre. | Course Name | Theory | Application/Laboratory | Local Credits | ECTS |
CE 342 | Fundamentals of Microprocessors | 2 | 2 | 3 | 6 | |
CE 326 | Computer Networks | 2 | 2 | 3 | 6 | |
CE 316 | Programming Paradigms | 2 | 2 | 3 | 5 | |
MATH 236 | Engineering Statistics | 3 | 0 | 3 | 6 | |
FENG 345 | Numerical Methods for Engineers I | 2 | 2 | 3 | 7 | |
Total | 30 |
4. Year Fall Semester | ||||||
Code | Pre. | Course Name | Theory | Application/Laboratory | Local Credits | ECTS |
FENG 497 | Multidisciplinary Engineering Projects | 2 | 2 | 3 | 6 | |
POOL 003 | GEC-Social Sciences A: Economics | 3 | 0 | 3 | 4 | |
ELEC 001 | Elective Course I | 3 | 0 | 3 | 5 | |
ELEC 002 | Elective Course II | 3 | 0 | 3 | 5 | |
ELEC 003 | Elective Course III | 3 | 0 | 3 | 5 | |
CEST 400 | Engineering Summer Training (4 weeks) | 0 | 0 | 0 | 5 | |
Total | 30 |
4. Year Spring Semester | ||||||
Code | Pre. | Course Name | Theory | Application/Laboratory | Local Credits | ECTS |
FENG 498 | Engineering Capstone | 0 | 6 | 3 | 6 | |
POOL 005 | GEC- Social Sciences C: Arts and Communication | 3 | 0 | 3 | 5 | |
POOL 006 | GEC- Social Awareness and Ethics | 3 | 0 | 3 | 5 | |
HIST 100 | Principles of Atatürk and History of Revolution | 4 | 0 | 4 | 4 | |
ELEC 004 | Elective Course IV | 3 | 0 | 3 | 5 | |
ELEC 005 | Elective Course V | 3 | 0 | 3 | 5 | |
Total | 30 |
Elective Courses | ||||||
Code | Pre. | Course Name | Theory | Application/Laboratory | Local Credits | ECTS |
CE 304 | Operating Systems Security | 2 | 2 | 3 | 5 | |
CE 320 | Application Development with MATLAB | 3 | 0 | 3 | 5 | |
CE 322 | Pattern Recognition | 3 | 0 | 3 | 5 | |
CE 340 | Cryptography and Network Security | 3 | 0 | 3 | 5 | |
CE 344 | Advanced Machine Learning | 3 | 0 | 3 | 5 | |
CE 345 | Introduction to Machine Learning | 3 | 0 | 3 | 5 | |
CE 350 | Linux Utilities and Shell Scripting | 3 | 0 | 3 | 5 | |
CE 360 | Wireless Communications | 3 | 0 | 3 | 5 | |
CE 370 | Distributed Database Systems | 3 | 0 | 3 | 5 | |
CE 380 | Computational Geometry | 3 | 0 | 3 | 5 | |
CE 390 | Analysis of Algorithms | 3 | 0 | 3 | 5 | |
CE 395 | Special Topics in Machine Learning | 3 | 0 | 3 | 5 | |
CE 401 | Algorithms Design | 3 | 0 | 3 | 5 | |
CE 403 | Computer Architecture and Organization | 2 | 2 | 3 | 5 | |
CE 405 | Programming for Bioinformatics | 3 | 0 | 3 | 5 | |
CE 407 | Introduction to Cloud Computing | 3 | 0 | 3 | 5 | |
CE 450 | Distributed Systems and Parallel Computing | 3 | 0 | 3 | 5 | |
CE 455 | Deep Neural Networks | 3 | 0 | 3 | 5 | |
CE 462 | Intoduction to Sparse Representations | 3 | 0 | 3 | 5 | |
CE 466 | Computer Vision | 3 | 0 | 3 | 5 | |
CE 470 | Introduction to Neural Networks | 3 | 0 | 3 | 5 | |
CE 475 | Fundamentals and Applications of Machine Learning | 2 | 2 | 3 | 7 | |
CE 476 | Music and Computers | 3 | 0 | 3 | 5 | |
CE 477 | Data Science | 3 | 0 | 3 | 5 | |
CE 485 | Linear and Integer Programming | 3 | 0 | 3 | 8 | |
CE 490 | Introduction to Digital Image Processing | 3 | 0 | 3 | 5 | |
EEE 461 | Embedded System Design | 2 | 2 | 3 | 6 | |
IE 342 | Decision Theory | 3 | 0 | 3 | 5 | |
IE 346 | Engineering Economics | 3 | 0 | 3 | 5 | |
IE 361 | Game Theory | 3 | 0 | 3 | 6 | |
IE 373 | Software Applications in Industry | 2 | 2 | 3 | 5 | |
IE 375 | Financial Engineering | 3 | 0 | 3 | 5 | |
MCE 412 | Autonomous Robotics | 2 | 2 | 3 | 6 | |
MCE 420 | Automation and Industry 4.0 | 2 | 2 | 3 | 6 | |
SE 204 | Human-Computer Interaction | 3 | 0 | 3 | 5 | |
SE 306 | Database Management Systems | 2 | 2 | 3 | 5 | |
SE 307 | Concepts of Object-Oriented Programming | 2 | 2 | 3 | 7 | |
SE 309 | Concepts of Programming Languages | 2 | 2 | 3 | 8 | |
SE 310 | Advanced C++: Templates and Generic Programming | 3 | 0 | 3 | 5 | |
SE 311 | Software Architecture | 2 | 2 | 3 | 7 | |
SE 313 | Computer Graphics | 3 | 0 | 3 | 5 | |
SE 320 | Introduction to Computer Games | 3 | 0 | 3 | 5 | |
SE 330 | Advanced Game Development | 3 | 0 | 3 | 5 | |
SE 344 | Software Testing | 3 | 0 | 3 | 5 | |
SE 350 | Game Design | 3 | 0 | 3 | 5 | |
SE 352 | Network Programming in Computer Games | 3 | 0 | 3 | 5 | |
SE 354 | Artificial Intelligence in Computer Games | 3 | 0 | 3 | 5 | |
SE 355 | Mobile Game Development | 3 | 0 | 3 | 5 | |
SE 360 | Advances in Software Development | 3 | 0 | 3 | 5 | |
SE 362 | Server-Side Scripting Languages | 3 | 0 | 3 | 5 | |
SE 370 | Programming Web Services | 3 | 0 | 3 | 5 | |
SE 380 | Mobile Application Development | 3 | 0 | 3 | 5 | |
SE 390 | Software Engineering for Mobile Devices | 3 | 0 | 3 | 5 | |
SE 420 | Artificial Intelligence and Expert Systems | 3 | 0 | 3 | 5 | |
SE 431 | 3D Modeling in Computer Games | 3 | 0 | 3 | 5 | |
SE 432 | 3D Animation in Computer Games | 3 | 0 | 3 | 5 | |
SE 460 | Software Measurement | 3 | 0 | 3 | 5 | |
SE 470 | Software Maintenance | 3 | 0 | 3 | 5 | |
SE 480 | Client Side Scripting Languages | 3 | 0 | 3 | 5 | |
SE 482 | E-Business: Administration, Security and Marketing | 3 | 0 | 3 | 5 |
Restricted Elective Courses | ||||||
Code | Pre. | Course Name | Theory | Application/Laboratory | Local Credits | ECTS |
Additional Notes |
A total of 240 ECTS credits of courses are required to graduate. The Computer Engineering students must complete the General Education Courses (GEC) and the elective courses to provide a total of 240 ECTS credits. Otherwise they will not be deemed to fulfill the conditions to graduate from the program. Important Information about the Elective Courses
Important Information about the GEC Courses The students of Computer Engineering department must take 3 GEC courses to graduate. Of these GEC courses
ECTS credits of GEC courses should be equal or greater than the credits specified in the curriculum. * The Computer Engineering students must ensure that while selecting a new technical, GED or free elective course, it should not be the same, similar or less comprehensive as any course you have previously taken in your curriculum or any compulsory course in your curriculum that you have not taken yet. In this case, the courses you have taken will not be counted as any elective courses (technical, GED or free elective) and will not fulfill any qualifications in the curriculum. Please, do not select courses that in this case. For example, a student who takes MATH 153 or has MATH 153 in his curriculum cannot take MATH 101 from the Mathematics department and cannot count as an elective even if he has taken it. |
If you need support for these courses due to your disability, please refer to Disability Support Unit. Contact; engelsiz@ieu.edu.tr |