COURSE INTRODUCTION AND APPLICATION INFORMATION


Course Name
Model Making
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
FFD 142
Spring
1
3
2
4
Prerequisites
None
Course Language
English
Course Type
Required
Course Level
First Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course
Course Coordinator
Course Lecturer(s)
Assistant(s) -
Course Objectives This course aims to provide design students with an introduction of model making techniques. The student is expected to develop an understanding of the role of models in the design process; learn about methods, tools used in the design process and about principles of craftsmanship and professionalism that will aid in their professional development.
Learning Outcomes The students who succeeded in this course;
  • To explore the range of materials and products avaliable for use of the professional designer.
  • To be able to use basic cutting, joining and finishing techniques for different materials like card board, styrofoam, soft woods, etc. to create physical models.
  • To be able to develop skills in 3-D model building/ relief technigues as an evaluation and presentation tool.
  • To be able to refine concepts after generating and analyzing possible design solutions.
  • To be aware of aesthetic and tactile properties of materials as essential elements in the process of 3D design expression.
  • To make critical aesthetic judgments appropriate to three-dimensional design works.
Course Description The students will explore a range of materials and products avaliable for use of the professional designer and they will be able to use basic cutting, joining and finishing techniques to create physical models. They will develop skills in 3D model building/ relief techniques as an evaluation and presentation tool. Throughout the semester students will be given one quiz, and they will develop their model making skills by weekly homeworks and inclass applications.

 



Course Category

Core Courses
Major Area Courses
Supportive Courses
X
Media and Managment Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Required Materials
1 Introduction: General overview of the course-Announcement and discussion of Health and Safety Rules of the course and workshop. Announcement of course materials list. Announcement of Application-1 materials. None
2 Inclass applications: Application-1. Announcement of Application-2 materials. Materials for Application-1
3 Inclass applications: Application-2. Announcement of Application-3 materials. Materials for Application-2
4 Workshop Training - Lecture on model making tools Handout of Workshop Usage Rules
5 Workshop Training - Lecture on model making tools Handout of Workshop Usage Rules
6 Introduction to Applications 3-4-5-6-7-8 None
7 Application 3 Materials for Application 3
8 Application 4 Materials for Application 4
9 Application-5 Materials for Application 5
10 Application-6 Materials for Application-6
11 Application-7 Materials for Application-7
12 Application-8, Introduction to the Final Project Materials for Application-8
13 Final Project - Phase 1. Feedback session on Final Project Materials for Final Project - Phase 1
14 Final Project - Phase 2. Feedback session on Final Project Materials for Final Project - Phase 2
15 Final Project - Phase 3. Feedback session on Final Project Materials for Final Project - Phase 3
16 Final Project Submission and Assignments Portfolio Submission (Evaluated as Midterm) Final Project and Assignments Portfolio (Midterm)
Course Notes/Textbooks • Model Builder's Notebook: A guide for Industrial Designers Architects, Landscape Architects, and Interior Designer • Interior Design and Visual Presentation, A Guide to Graphics Models and Presentation Techniques. Maureen Mitton.
Suggested Readings/Materials • Professional practice of Architectural Detailing • Design Visual Presentation • Industrial Design Illustrated

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
5
Laboratory / Application
5
15
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
Project
1
45
Seminar / Workshop
Oral Exam
Midterm
1
35
Final Exam
Total

Weighting of Semester Activities on the Final Grade
8
100
Weighting of End-of-Semester Activities on the Final Grade
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Course Hours
(Including exam week: 16 x total hours)
16
1
16
Laboratory / Application Hours
(Including exam week: 16 x total hours)
16
3
Study Hours Out of Class
0
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
Project
1
27
Seminar / Workshop
Oral Exam
Midterms
1
20
Final Exams
    Total
111

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to equipped with theoretical and practical knowledge of industrial design, and to apply it to a variety of products, services and systems from conventional industries to urban scale with innovative and sustainable approaches

X
2

To be able to communicate design concepts and proposals for solutions, which are supported with quantitative and qualitative data, to specialists and non-specialists through visual, written, and oral means

X
3

To be able to equipped with the related theoretical and methodological knowledge of engineering, management, and visual communication that is required for interdisciplinary characteristic of industrial design; and to collaborate with other disciplines, organizations, or companies

X
4

To be able to equipped with the knowledge of history and theory of design, arts and crafts; and culture of industrial design

X
5

To be able to equipped with social, cultural, economic, environmental, legal, scientific and ethical values in the accumulation, interpretation and/or application of disciplinary information and to employ these values regarding different needs

X
6

To be able to develop contemporary approaches individually and as a team member to solve today’s problems in the practice of industrial design

X
7

To be able to define design problems within their contexts and circumstances, and to propose solutions for them within the discipline of industrial design considering materials, production technologies and ergonomics

X
8

To be able to use digital information and communication technologies, physical model making techniques and machinery, at an adequate level to the discipline of industrial design

X
9

To be able to employ design research and methods within the theory and practice of industrial design

X
10

To be able to recognize the need and importance of a personal lifelong learning attitude towards their chosen specialization area within the industrial design field

X
11

To be able to collect data in the areas of industrial design and communicate with colleagues in a foreign language ("European Language Portfolio Global Scale", Level B1)

X
12

To be able to speak a second foreign language at a medium level of fluency efficiently

X
13

To be able to relate the knowledge accumulated throughout the human history to their field of expertise

X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest